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Messages - MIP

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Oops, after I removed QT, I just realized one of the chain parameters in testnet was adjusted to look back 30 days for the QT 'governanceinfo' prior total (this was for future qt).... Sorry...

Please all, upgrade to

Building windows now.

MacOS version for testnet also available.

All, please upgrade to so we may resume testing QT.  Bug is fixed.

EDIT: Windows has been released.

MacOS version is also ready for testnet.

Production Proposals / Re: Server September
« on: September 08, 2018, 02:13:09 am »
You also have a nice 4 core / 14GB for 12 ($13.89) at Contabo

I have a 2 core vps for a BTC/LND node and no issues so far.

BiblePay Foundation might be "Publisher" in the future?

Legal Formation of The BiblePay Foundation

Yes, that could be a good idea. We would need to purchase a full apple dev enterprise license instead an individual one, but we would have that part covered and would also be entitled for private app distributions.

When I try to send BBP I'm getting:

Network Fee conditions are being
downloaded. Please try again.

Is the IOS beta wallet still operational?

It's stopped at this moment. I can't upload new versions because Apple don't approve them. It seems that they require that the publisher has the same name as the coin, to avoid "copyright" issues.

We will try to make some workaround whenever possible.

Production Proposals / Re: Legal Formation of The BiblePay Foundation
« on: July 24, 2018, 04:35:32 pm »
This is going to be a landmark decision for Biblepay, thanks Rob for your work defining the process and the Foundation.

Sounds legit

Production Proposals / VMWare Fusion license for MacOS testing
« on: July 05, 2018, 02:07:59 am »

I found this really useful tool, that allowed us to test the MacOS version of the Biblepay QT wallet.

As you may know, testing the DMG in the development Mac was misleading, because a dev Mac has all the libraries installed and it's impossible to know if you are leaving one or the other behind.

Moreover, Apple compiler links dynamically by default, so you are forced to whether force a static link (I could do that with libboost, libcrypto, etc.) or include and codesign all the dylibs into the bundle (this was the case for QT framework libs).

I could not have made it without being able to create an empty MacOS 10.13 (High Sierra) virtual machine. Also, this tool allowed me to test in previous OS version, 10.12 (Sierra), creating another empty VM. This way I could check that the DMG bundled all the required binaries.

I am using the 30-day evaluation version, but I would need to get a permanent license to keep on testing on the future (and future MacOS versions that are coming).

Cost is 88,95 ($104) @$0.00185107/BBP = 56184 BBP requested

Thank you for your time.

Okay... So that basically means that BiblePay would have to be incorporated (I don't know if this is the correct term) before we can publish the wallet for Apple?

Well... Plans are underway to achieve this, but I guess you could call those plans mid-term, so it would be really unfortunate if we could not publish now with an 'individual' account...

I can also incorporate my dev activity into a company but in Spain regulation is so suffocating that it's barely worth it. No wonder why this country's economy is degradating every month. You have to work for gobernment 6-7 months out of 12 because of the taxes everywhere.

I'm getting extra questions from Apple about the coin, and it seems the new Apple policy has hardened the conditions.

They now say that wallets are allowed but they need to be published under a "Corporate" account (now I only have a "Individual" account).

We can try it but... it's going to be difficult I'm afraid.

So do we need on both Sanc and windows controller wallet or just in Sanc?

Edit: ok I read again and it's about testing on a hot wallet Sanc.

I do not have the Breadwallet Bitcoin Wallet installed.

Ok just to discard some conflicts.

I posted new beta to Apple but this time they rejected the binary and send me the classical questions about the coin. It will probably take 1-2 days to get response (and approval)

I discovered that Apple guys on Testflight approval near weekends are more picky than the ones on Mon-Thu shift.

I would use this as a hint on how to submit the app for final approval on App Store.

What's your opinion?

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